Keyframe Shape Editor in Avolites

Keyframe Shape Editor in Avolites Keyframe Shape Editor in Avolites

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The Keyframe Shape Editor in Avolites is one of the most powerful tools for creating fully customizable lighting effects. Unlike traditional shape generation, keyframe shapes allow users to define specific points in an animation, and the console automatically smooths the movement between them. This method provides complete control over how fixtures move, change intensity, and transition through colors, making it ideal for complex, dynamic effects in a worship or live production setting.

Building Custom Keyframe Shapes

Keyframe shapes work by setting frames, similar to animation or video editing:

1. Define the starting position – Fixtures are placed where the effect begins.

2. Add movement – A second keyframe is created at the final position.

3. Adjust timing – The console fills in the movement between frames, creating a smooth transition.

For example, a flyout effect (where lights tilt upward and dim out) can be created in seconds by setting just two keyframes—one on the stage and one in the air.

Fine-Tuning with Curves and Layers

Once keyframes are set, the execution curve can be adjusted to control acceleration and deceleration, making movements feel more natural instead of robotic. Additional layers can be added for dimming, color changes, or phased movements, allowing for multi-attribute animations in a single effect.

Creating Dynamic Effects with Spread and Phase

To take a keyframe shape even further, phase and spread controls allow fixtures to execute the effect at staggered intervals. This makes it easy to create continuous effects like wave movements or cascading flyouts, even with a limited number of fixtures.

With endless layering possibilities, the Keyframe Shape Editor provides unmatched flexibility for designing custom, song-specific effects that go beyond the standard shape generator, making it an essential tool for dynamic, visually engaging lighting programming.