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Bass Guitar with Lee Fields
- The bass processing strategy involves emphasizing the super low frequencies. It also emphasizes the mid-range 'clack'. This leaves a gap in the mids for pads and synths.
- The console's on-board EQ uses a combination of high-pass and low-pass filtering. This cleans up the sound and removes unwanted high frequencies.
- An insert EQ is utilized to add specific frequencies (60 Hz for low-end energy and 700 Hz for mid-range honkiness) that help the bass cut through the mix.
- The DI source is of good quality, serving as a strong foundation for further processing.
- Additional honk and finger noise are exaggerated at 700 Hz to enhance the character of the bass.
- A 'dirty channel' is created using a guitar amp simulator to add a distinct 'stink' or grit to the bass sound.
- Compression is applied to the dirty channel with a high ratio (seven to one). It acts almost like a limiter. Severe low-pass and high-pass filtering accompany it to focus on mid-range frequencies.
- In the full mix, both channels (clean and dirty) are blended. This adds just enough bite to the bass without overwhelming the overall sound.
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